Economics HL
Economics HL
4
Chapters
117
Notes
Unit 1 - Intro To Econ & Core Concepts
Unit 1 - Intro To Econ & Core Concepts
Unit 2 - Microeconomics
Unit 2 - Microeconomics
Unit 3 - Macroeconomics
Unit 3 - Macroeconomics
Unlocking National Income Stats: What They Reveal About Economies
GNI vs. GDP: Which Better Measures Economic Well-Being?
Understanding Aggregate Demand Beyond GDP
Understanding Aggregate Supply Monetarist Vs. Keynesian Views
Understanding Equilibrium Monetarist Vs Keynesian Models Explained
Understanding Macroeconomic Equilibrium: A Deep Dive
Economic Growth Blessing or Curse for Living Standards
Understanding Unemployment Myths, Measurements, and Meaning
Deflation Demystified: Why Lower Prices Aren't Always Better!
Understanding Inflation Insights & Implications For Economies
Understanding Equality Vs. Equity In Income Distribution
Understanding Economic Inequality Income vs. Wealth
Unveiling Income Inequality The Power of Lorenz Curve & Gini Coefficient
Understanding 2018's Lorenz Curve Income Quintile Insights
Understanding Poverty Absolute Vs. Relative Explained
Understanding Poverty Beyond Just Income Measures
Understanding Globalization, Technology, and Income Inequality Impact
Understanding Taxes From Direct To VAT Explained!
Understanding Tax Rates ATR vs MTR Explained
Unlocking Equity: How Taxation Curbs Income Inequalities
Strategies To Combat Poverty Beyond Traditional Taxation
Unraveling Money From Basics To Banking & Policy Mechanics
Understanding The Demand For Money: A Deep Dive
Central Bank's Tools Steering Money Supply & Interest Rates
Impact of Contractionary Monetary Policy on Aggregate Demand
Monetary Policy Key Strengths and Limitations Explained
Mastering Fiscal Policy How Government Spending Influences Economy
Unlocking The Power Of The Keynesian Multiplier
Unveiling Fiscal Policy: Key Advantages & Notable Disadvantages
Unlocking Economic Growth: The Power of Supply-Side Policies
Boosting Growth: The Power of Supply-Side Policies
Unveiling Supply-Side Policies: Market-Based Vs. Interventionist Insights
Unlocking Macroeconomic Objectives: Tools & Tactics for Policymakers
Mastering Price Stability: Fiscal vs. Monetary Policies
Effective Policies To Counter Different Types Of Unemployment
Macroeconomic Dilemma: Unemployment Vs. Inflation
Unit 4 - The Global Economy
Unit 4 - The Global Economy
IB Resources
Unit 3 - Macroeconomics
Economics HL
Economics HL

Unit 3 - Macroeconomics

Unraveling Money From Basics To Banking & Policy Mechanics

Word Count Emoji
490 words
Reading Time Emoji
3 mins read
Updated at Emoji
Last edited on 5th Nov 2024

Table of content

Macroeconomic policies 🏛️

 Demand-side Policies (Short-run Stabilization)

  • Monetary Policy: Central bank's magic wand, controlling money supply and interest rates.
  • Fiscal Policy: The government's toolbox to tinker with spending and taxes.

Think of them like the controls on your favorite video game; you can speed up or slow down the game as needed.

Supply-side Policies (Production Focus)

  • Market-Based & Interventionist Policies: Tweaking the game's rules to make everything run smoother and faster.

Example: Lowering taxes for businesses (Fiscal Policy) could be like giving a speed boost in a racing game.

The world of money 💰

 The Evolution of Money

  • Barter System: Swapping chickens for apples.
  • Commodity Money: Cattle, shells, gold – even ancient loot boxes!
  • Fiat Money: Like video game currency; it's valuable because we say so (e.g., euros, dollars).

Functions of Money

  • Medium of Exchange: The universal "buy" button.
  • Unit of Account: The scoreboard.
  • Store of Value: Your virtual piggy bank.
  • Standard of Deferred Payment: The "pay later" option.

Example: Using gold bars in Minecraft as money - they can be traded, counted, saved, or used in future trades.

The banking system 🏦

 Central Bank Functions

  • Note-Issuing: Making the game currency.
  • Government Bonds: The investment side-quest.
  • Monetary Policy Management: The game master.
  • Exchange Rate Policy: Balancing the in-game trade.
  • Regulation & Supervision: The game's referee.
  • Lender of Last Resort: The emergency power-up.

Commercial Banks & Fractional Reserve System

  • Borrowers & Lenders Matchmaker: The side-quests facilitator.
  • Reserve Requirement Ratio (r r): How much loot they must keep on hand.
  • Excess Reserves: The extra loot for more quests.

Example: Banks act like the quest-givers in RPGs, handling various tasks and regulating the flow of in-game currency.

Unlock the Full Content! File Is Locked Emoji

Dive deeper and gain exclusive access to premium files of Economics HL. Subscribe now and get closer to that 45 🌟

Nail IB's App Icon
IB Resources
Unit 3 - Macroeconomics
Economics HL
Economics HL

Unit 3 - Macroeconomics

Unraveling Money From Basics To Banking & Policy Mechanics

Word Count Emoji
490 words
Reading Time Emoji
3 mins read
Updated at Emoji
Last edited on 5th Nov 2024

Table of content

Macroeconomic policies 🏛️

 Demand-side Policies (Short-run Stabilization)

  • Monetary Policy: Central bank's magic wand, controlling money supply and interest rates.
  • Fiscal Policy: The government's toolbox to tinker with spending and taxes.

Think of them like the controls on your favorite video game; you can speed up or slow down the game as needed.

Supply-side Policies (Production Focus)

  • Market-Based & Interventionist Policies: Tweaking the game's rules to make everything run smoother and faster.

Example: Lowering taxes for businesses (Fiscal Policy) could be like giving a speed boost in a racing game.

The world of money 💰

 The Evolution of Money

  • Barter System: Swapping chickens for apples.
  • Commodity Money: Cattle, shells, gold – even ancient loot boxes!
  • Fiat Money: Like video game currency; it's valuable because we say so (e.g., euros, dollars).

Functions of Money

  • Medium of Exchange: The universal "buy" button.
  • Unit of Account: The scoreboard.
  • Store of Value: Your virtual piggy bank.
  • Standard of Deferred Payment: The "pay later" option.

Example: Using gold bars in Minecraft as money - they can be traded, counted, saved, or used in future trades.

The banking system 🏦

 Central Bank Functions

  • Note-Issuing: Making the game currency.
  • Government Bonds: The investment side-quest.
  • Monetary Policy Management: The game master.
  • Exchange Rate Policy: Balancing the in-game trade.
  • Regulation & Supervision: The game's referee.
  • Lender of Last Resort: The emergency power-up.

Commercial Banks & Fractional Reserve System

  • Borrowers & Lenders Matchmaker: The side-quests facilitator.
  • Reserve Requirement Ratio (r r): How much loot they must keep on hand.
  • Excess Reserves: The extra loot for more quests.

Example: Banks act like the quest-givers in RPGs, handling various tasks and regulating the flow of in-game currency.

Unlock the Full Content! File Is Locked Emoji

Dive deeper and gain exclusive access to premium files of Economics HL. Subscribe now and get closer to that 45 🌟

AI Assist

Expand

AI Avatar
Hello there,
how can I help you today?